Introduction to RenderMan
Spring 2002
Saty Raghavachary
Graphics Software Developer
DreamWorks Feature Animation
Welcome to the course! This will be a 5-week class. We'll cover RenderMan's rendering approach, shader-writing and the Maya->RenderMan MTOR/Slim pipeline. We will also include an overview of relevant mathematics required for writing shaders.
The 'class notes' below are in simple outline form, mainly as a reminder
for myself, of topics to cover. I do intend to flesh them out further into
full-blown notes, complete with images and diagrams. Drop me a note (saty@smartcg.com)
if you have ideas/suggestions/contributions.