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IceMan Reference Guide

Color Manipulation

matrix: color space transformation matrix (List of Number)

Subject channels in the image to a linear transformation and translation. The matrix is specified as a two-dimensional array with co rows and ci + 1 columns, where ci is the number of channels in the input, and co is the number of channels in the output. The last column specifies the amount of translation.

	matrix := list(.3, .59, .11, 0)
	luminance = rgb cha(matrix, 1, 4)

Assuming that an image is in RGB space, convert it into HSV space. The alpha channel is just copied, if present.
Assuming that an image is in HSV space, convert it into RGB space. The alpha channel is copied, if present.
gamma: List of gamma values, one for each channel

Power law. The powers for each channel is specified as a tuple. If there are fewer power values than there are channels, the last value is propagated: if there are too many, they are ignored.

		orig := IceImage With("teapot.tif")
		result := orig Gamma(2.4) 

Note: The Gamma operation does not distinguish between color and alpha channels: nor does it account for premultiplied alpha.

ExpLog: List of values, one for each channel

Exponential/logarithmic color correction. These curves yield a more plausible channel-specific brightening/darkening effect. Values represent an amount: negative values are interpreted as a "decrease" and positive ones as an "increase". Useful values are approximately in the −100 to 100 range.

		orig := IceImage With("teapot.tif")
		# Boost red
		result := orig ExpLog(list(100, 50, 50)) 
destination: Image that supplies the saturation and value (Image).

Return an image containing the hue information from the operand, and saturation and value information from the "destination" image.

		result := tinbox HueCopy(teapot) 
TableLookup(tables, minMax)
tables: Lookup tables (Image or 2D array)
minMax: Minimum and maximum component values. (RealPoint)

Map image through tables with interpolation if necessary. Tables can be specified either as images or as arrays:

The pair of values minMax are the minimum and maximum domain values for the tabulated range. The samples in the table are assumed to be equally spaced in the interval (min,max).

Hint: The table version allows different table sizes for each channel: the image version does not.

	i := IceImage With("test.tif")
	// perform on just the red channel
	red := i shuffle(0)

	hist := red histogram(100, list(0,1))

	rhist := hist first
	ogive := List clone
	sum := 0
	rhist foreach(e,
		sum := sum + e
		ogive append(sum)

	total := ogive last
	ogive mapInPlace(i, v, v / total)

	// TableLookup expects a List of List. One List per channel
	lut := list(ogive)
	range :=  list(0, 1)

	result := red TableLookup(lut, range)
Amount: How much to brighten? (Number)

Another interface to Gamma. The specified amount is converted to a gamma value by applying the following equation:

gamma = (amount < 0.0) ? (1.0/(-amount + 1)) : amount + 1.0

The same gamma value is applied to all channels.

		orig := Image With("teapot.tif")
		result =: orig Brighten(0.8) 
OverExp(b, fraction)
b: Second image (Image)
fraction: Fraction controlling desaturation effect (Number)

Simulated photochemical overexposure. A fraction of the over-range values resulting from a normal addition is added back to all channels to achieve a desaturating effect similar to that produced by overexposing film. The alpha channel is just copied from the first operand image.


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