RenderMan® Artist Tools
Release Notes
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ABOUT THIS
RELEASE
The RenderMan Arist Tools 6.5 release contains many
new features and improvements, including significant MTOR features, powerful new Alfred data
mining tools, support for RenderMan Pro Server 12.5, and dramatic enhancements to Slim, as well
as (for the first time) support for Mac OS X. The 6.5.1 release extends support to three Maya
versions 6.0, 6.5, and 7.0 and also includes several updates and bug
fixes.
Major highlights include:
- MTOR
- Accelerated
RIB generation
A new automatic RIB archiving mode has dramatically accelerated
RIB generation times for large scenes, by up to a factor of ten.
- Hierarchical
Subdivision Surfaces
MTOR now provides full support for Maya hierarchical subdivision
surfaces, including hierarchical UVs.
- Maya
Hair MTOR
now renders Maya Hair automatically, without additional setup.
Additionally, MTOR also renders Maya Fur automatically.
- Slim
- Sleeker,
More Efficient
- A
Revamped UI
The Appearance Editor, List View, and the Palette Editor have
been significantly improved.
- Better
Shader Management
- Bundles
Now simplify shader networks by bundling sub-hierarchies
of a network with its own custom parameters.
- Shader
Instances
Instead of duplicating an entire shader network to create another
version of a shader, create a lightweight instance and tweak
its parameters independently from its master.
- New
Slim Nodes
- Streamlined
shader library
Slim's default shading nodes have been revisited and
streamlined, allowing a greater variety of shading models to be
created with far fewer, yet more flexible, nodes.
- 3D
/ 2D Bake Node
Now any point in a shading network can be baked into a 3D brickmap
or a surface-parameterized 2D texture map.
- SL
Boxes
Build your own custom RSL functions directly into Slim shading
networks.
- Enhanced
Image Based Lighting
Image based lighting schemes, including HDRI techniques, are now
fully integrated into Slim's standard nodes.
- Better
AOV Support
Now Slim's shading nodes can automatically generate pre-defined
set of arbitrary output variables (AOVs).
- Alfred
- MySQL
Data Mining: Project BatCave The BatCave is a sophisticated render management system
that can present a complete up-to-the-minute view of all Alfred jobs
in a studio and can also construct a job history of an entire
production. The BatCave gives direct control over any Alfred job on
the network for more efficient render wrangling. All this is
possible now that Alfred can store network data in a SQL database.
- Unicast
Metrics Alfservers may now communicate directly with the
maitre_d, which can substantially reduce Alfred's impact on network
traffic.
- The RenderMan Artist Tools on OS X
- For additional important information regarding the RenderMan Artist Tools and OS X,
please click here.
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