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Slim Terminology



Appearances refer to the nodes in Slim used to construct and represent RenderMan shaders. RenderMan shaders imported into Slim are represented by a single appearance. Shaders constructed in Slim consist of a network of appearances, also called functions.


Templates define the set of functions that can be combined by users to create shaders. Templates are Slim extensions that are loaded by Slim at startup.


Every appearance includes a set of properties that define its characteristics. Properties come in many forms, such as shader parameters, RIB attributes, and property collections.


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