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Installing and Licensing on OS X


Installation

If you purchased floating licenses, you must install the license server first. Please skip ahead to the floating license installation section before installing RenderMan for Maya.


Double-click on the RenderMan for Maya .pkg file to invoke the installer. The installer will take you through the installation process step-by-step.

By default, the software is installed in /Applications/Pixar/RenderMan_for_Mayaversion-2.0. Maya finds the plugin there via a symlink to the RenderMan_for_Maya.module file. The installer places the symlink in the user's Library/Preferences/Autodesk/maya/version/modules directory. If you wish to intall the software in a location other than the default, you will need to update that symlink.

The Alfred Maitre d'

Although the Alfred maitre d' is configured by the installer in Windows versions of RenderMan Studio, the Macintosh installers require the maitre d' to be configured manually. This can be done one of two ways:

If you are running your Alfred maitre d' on a Macintosh, the maitre d' service can be started one of two ways:

  1. Via a Terminal window, by running alfred with the -maitre_d flag. The alfred executable is located by default in $RMSTREE/bin/alfred.app/Contents/bin. It should not be run as root, since it does not require special permissions.
  2. Via the Preferences menu of RenderMan.app, or by running LicenseSetup.app (as above). Click on the Maitre-d tab and start or stop the Maitre-d Service via the button there. The service is started as “nobody” and will be added to your Startup items, so it will restart after a reboot.

Licensing

As part of the installation process a licensing application will be invoked. It will ask you for an “Entitlement Serial Number”, and your Forum login and password. Enter the information in the appropriate fields (if you use a proxy server, your proxy information should be added as hose:port, e.g. foo.mydomain.com:8080) and click on the Get License button. The application will contact Pixar's servers and download your license to the etc subdirectory of your RenderMan for Maya installation. Once it is done, quit the licensing application and the installer will run to completion.

And you're all set.

Additional Licensing Information

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