Features and Effects

Rendering
Passes
Outputs
Special Camera Effects

Geometry
Primitives
Instanced Geometry
Particles
Fur and Hair
CSG

Understanding Shaders
Shaders and RenderMan
Proceduralism
Textures
Bump and Displacement Shaders

Illumination
Shadows
Reflections and Refractions
Global Illumination

MEL Scripting
Passes
RenderMan Attributes

RfM Pro
RfM and RIB
RfM and RSL
Ri for MEL

RfM Plugins
Ri Filters
RiProcedurals

What is Supported