Features and Effects
Rendering
Passes
Outputs
Special Camera Effects
Geometry
Primitives
Instanced Geometry
Particles
Fur and Hair
CSG
Understanding Shaders
Shaders and RenderMan
Proceduralism
Textures
Bump and Displacement Shaders
Illumination
Shadows
Reflections and Refractions
Global Illumination
MEL Scripting
Passes
RenderMan Attributes
RfM Pro
RfM and RIB
RfM and RSL
Ri for MEL
RfM Plugins
Ri Filters
RiProcedurals
What is Supported